Published by : Dr Nidhi Khurana
In the 21st century, success is no longer about what to think. To stand out and win in the highly competitive world, your children have to learn how to think. This, however, is not what they will learn under ordinary, conventional education systems.
‘STEAM Education’, simply focus on “Educate to Innovate”
What are the Objectives for STEAM Learning
- Creating Curiosity
- Critical Analysis
- Independent Thinking
- Digital Literacy
Why is STEAM Education important for KIDS?
Children need to explore and to discover. This is how you innovate; you fail your way to your answer. “Scientists fail all the time; we just brand it differently. We call that ‘data’.
Students at every age should be encouraged to think deeply so that they have the chance to become the innovators, educators, and leaders who can solve the most pressing challenges facing our future.
STEAM (Science, Technology, Engineering, Art & Math) inspires students to think more broadly and to solve problems with a hands-on approach. The global economy is changing. We must also make sure that no matter where children live, they have access to quality learning environments. it’s more important than ever that our nation’s youth are prepared to bring knowledge and skills to solve problems, make sense of information, and know-how to gather and evaluate evidence to make decisions.
The continual advances in technology are changing the way students learn, connect, and interact every day. Skills developed by students through STEAM provide them with the foundation to succeed at school and beyond. STEAM empowers individuals with the skills to succeed and adapt to this changing world.
By introducing students to STEAM at a young age, it cultivates progress from project-based learning through collaborative exploration, to problem-based learning which focuses on real-world problems, and ultimately to place-based learning where students learn by doing.
Given the importance of creativity and innovation for the future, it’s important to ensure that the arts provide students opportunities to use their knowledge and skills in ways that are practical and applicable to the real world, at all ages. Every child isn’t inclined to grow up to become a scientist, engineer, or designer, but it’s important every child grows up knowing how to think like one. With STEAM education, schools need to make sure students are ready for many of the challenges they will face, and to create an environment where “Every Student Succeeds” is not just an aspiration.